If you think that sounds ridiculous, then you understand what it was like in more "primitive" times for graphics software development. I once had an argument with a programming friend of mine who simply could not understand why people would rather draw components and images by hand than code them in OpenGL. ![]() ![]() ![]() Coding multimedia applications in raw Java requires a vivid imagination about where to place objects and about laying out the interface. In its first incarnation, Java is a full-blown programming language. The tools are simple enough for amateurs to understand and complex enough for professionals to use for their development. Macromedia has been in the market for a long time and provides drag-and-drop tools for creating effective presentations and multimedia programs. Possibly the most famous of them all, although not yet in Java, is Macromedia's Director and new Authorware. All you need to know is how to use multimedia tools effectively. Now authoring tools allow Web novices to create multimedia applets and even full applications written completely in Java. If you are a busy information technology manager with barely enough time to breathe, let alone invest in all the new technologies on the Internet today, you may be happy to know that vendors have made it possible for non-experts and programming gurus alike to develop Java applets and applications for their organizations. Ever feel like you're losing the rat-race and becoming obsolete? Sometimes I have a hard time keeping up with all the changes in technology on a regular basis.
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